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AI Insights · Timothy · July 2021

Top 5 City Building Games on Android in Peru Q2 2021

Discover the performance trends of the top 5 city-building games on Android in Peru during Q2 2021, including key metrics such as downloads, revenue, and active users.

Top 5 City Building Games on Android in Peru Q2 2021

In the second quarter of 2021, the top 5 city-building games on the Android platform in Peru showcased varying trends in downloads, revenue, and active user engagement. Here's a detailed look at their performance:

SimCity BuildIt by ELECTRONIC ARTS

Throughout Q2 2021, SimCity BuildIt demonstrated a fluctuating yet promising revenue trend. Weekly revenue peaked at around $278 in late June. Downloads saw a high of 846 in early April but generally trended downward, closing the quarter with 391 downloads in the last week of June. Active users started at 10.6K at the end of March and gradually decreased to 7.5K by the end of June.

Global City: Building Games by MY.GAMES B.V.

Global City: Building Games experienced varying revenue trends, with a notable peak of $122 in mid-April. Downloads saw a significant dip, starting from 547 in late March to zero by mid-June. Active users also reflected a similar downward trajectory, beginning at 549 and ending at 105 by late June.

The Simpsons™: Tapped Out by ELECTRONIC ARTS

The Simpsons™: Tapped Out had a mixed performance in Q2 2021. Revenue fluctuated with a noticeable peak of $93 in early May. Weekly downloads showed a consistent decline from 4.6K in late March to 1.9K by late June, though there was a slight recovery to 3.5K in the final week of June. Active users hovered around 20K throughout the quarter, showing a stable user base.

The Tribez: Build a Village by Game Insight

The Tribez: Build a Village had a modest revenue performance with a peak of $88 in mid-April. Downloads were minimal at the start of the quarter but saw a peak of 432 in late May. Active users increased from 45 in late March to a high of 326 by late May, before slightly declining to 125 by the end of June.

Megapolis: City Building Sim by Social Quantum Ltd

Megapolis: City Building Sim exhibited a consistent download trend, starting at 1.0K in late March and peaking at 2.6K in mid-June. Revenue was relatively low, with the highest being $49 in early May. Active users increased steadily from 1.1K in late March to 2.3K by mid-June, indicating growing user engagement.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021